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BeyondAR
Augmented Reality Framework for Android
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com.beyondar.android.opengl.util.MatrixStack Class Reference

A matrix stack, similar to OpenGL ES's internal matrix stack. More...

Public Member Functions

 MatrixStack (int maxDepth)
 
void glFrustumf (float left, float right, float bottom, float top, float near, float far)
 
void glFrustumx (int left, int right, int bottom, int top, int near, int far)
 
void glLoadIdentity ()
 
void glLoadMatrixf (float[] m, int offset)
 
void glLoadMatrixf (FloatBuffer m)
 
void glLoadMatrixx (int[] m, int offset)
 
void glLoadMatrixx (IntBuffer m)
 
void glMultMatrixf (float[] m, int offset)
 
void glMultMatrixf (FloatBuffer m)
 
void glMultMatrixx (int[] m, int offset)
 
void glMultMatrixx (IntBuffer m)
 
void glOrthof (float left, float right, float bottom, float top, float near, float far)
 
void glOrthox (int left, int right, int bottom, int top, int near, int far)
 
void glPopMatrix ()
 
void glPushMatrix ()
 
void glRotatef (float angle, float x, float y, float z)
 
void glRotatex (int angle, int x, int y, int z)
 
void glScalef (float x, float y, float z)
 
void glScalex (int x, int y, int z)
 
void glTranslatef (float x, float y, float z)
 
void glTranslatex (int x, int y, int z)
 
void getMatrix (float[] dest, int offset)
 

Detailed Description

A matrix stack, similar to OpenGL ES's internal matrix stack.


The documentation for this class was generated from the following file: