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![]() ![]() ![]() ![]() ![]() ![]() | Fragment class that displays and control the CameraView and the BeyondarGLSurfaceView |
![]() ![]() ![]() ![]() ![]() ![]() | Support fragment class that displays and control the CameraView and the BeyondarGLSurfaceView |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | A mesh collider is a container for 3D objects used for collision tests |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | A spherical mesh collider |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | A square mesh collider |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Interface that provides the needed methods that are called from the ARRenderer |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Basic Renderable for rendering simple 2D images |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Renderer for drawing the World with OpenGL |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Callback to get notified when the snapshot of the OpenGL view is taken |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Texture object for rendering using OpenGL |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Low pass filter class to filter the sensors noise |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | A matrix stack, similar to OpenGL ES's internal matrix stack |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Allows retrieving the current matrix even if the current OpenGL ES driver does not support retrieving the current matrix |
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![]() ![]() ![]() ![]() ![]() ![]() | Basic interface to create a plugin for a BeyondarObject |
![]() ![]() ![]() ![]() ![]() ![]() | Extension of the BeyondarObjectPlugin for GeoObject |
![]() ![]() ![]() ![]() ![]() ![]() | Basic interface to create a plugin to extend the OpenGL layer |
![]() ![]() ![]() ![]() ![]() ![]() | Interface to define which Classes can be extended using plugins |
![]() ![]() ![]() ![]() ![]() ![]() | Basic interface for all the plugins |
![]() ![]() ![]() ![]() ![]() ![]() | Base interface to create a plugin for a World |
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![]() ![]() ![]() ![]() ![]() ![]() | Listener to get notified when a picture is taken (AR view + camera) |
![]() ![]() ![]() ![]() ![]() ![]() | Helper for taking a full screenshot (AR view + camera) |
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![]() ![]() ![]() ![]() ![]() ![]() | This class controls and filter the sensor data provided by the magnetic and the accelerometer sensors |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | A cache that holds strong references to a limited number of values |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | This class provides a helper to get the best location |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represent a 3D Matrix that can be used with OpenGL |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a geometric plane |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a 2D point |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a 3D point |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a geometric ray, compound of a Point3 and a Vector3 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a geometric triangle |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Represents a 3 dimensions vector |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Class to calculate the distance between two points in arbitrary units |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Util class for math operations |
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![]() ![]() ![]() ![]() ![]() ![]() | Util class for manipulating images |
![]() ![]() ![]() ![]() ![]() ![]() | Logger class for BeyondAR framework |
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![]() ![]() ![]() ![]() ![]() ![]() | Class to retrieve the framework version |
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![]() ![]() ![]() ![]() ![]() ![]() | GL View to draw the World using the ARRenderer |
![]() ![]() ![]() ![]() ![]() ![]() | Adapter to attach views to the BeyondarObject |
![]() ![]() ![]() ![]() ![]() ![]() | This class has the responsibility of rotating the camera, taking picture and acquiring/releasing the camera |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Callback to get notify when a picture from the camera has been taken |
![]() ![]() ![]() ![]() ![]() ![]() | On click listener to detect when a BeyondarObject has been clicked on the BeyondarGLSurfaceView |
![]() ![]() ![]() ![]() ![]() ![]() | On touch listener to detect when a BeyondarObject has been touched on the BeyondarGLSurfaceView |
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![]() ![]() ![]() ![]() ![]() ![]() | Basic object to be used with augmented reality |
![]() ![]() ![]() ![]() ![]() ![]() | This class allow the user to store according to type, so it is useful when a search is required |
![]() ![]() ![]() ![]() ![]() ![]() | Extension of the BeyondarObject to make easier the usage of geo cordinates |
![]() ![]() ![]() ![]() ![]() ![]() | Container that holds all the BeyondarObject to be rendered in the augmented reality world |